summaryrefslogtreecommitdiffstats
path: root/modules/csg/editor
diff options
context:
space:
mode:
authorsmix8 <52464204+smix8@users.noreply.github.com>2024-06-16 21:38:12 +0200
committersmix8 <52464204+smix8@users.noreply.github.com>2024-06-19 22:54:25 +0200
commit6455810db88a70e02f6633f3b46101b548d96b82 (patch)
tree97b8691d325811f1484c2c9ea61db615c6cefd40 /modules/csg/editor
parenteb20a68b323c1fcb75492f8132e1bd6d321713ec (diff)
downloadredot-engine-6455810db88a70e02f6633f3b46101b548d96b82.tar.gz
Add CSG options to bake to static mesh and collision shape
Adds API to bake a CSG root node operation to either a static ArrayMesh or a ConcavePolygonShape3D physics collision shape. Adds menu options to the editor plugin when selecting a CSG root node to add baked sibling nodes.
Diffstat (limited to 'modules/csg/editor')
-rw-r--r--modules/csg/editor/csg_gizmos.cpp146
-rw-r--r--modules/csg/editor/csg_gizmos.h36
2 files changed, 182 insertions, 0 deletions
diff --git a/modules/csg/editor/csg_gizmos.cpp b/modules/csg/editor/csg_gizmos.cpp
index ea7b6d225e..72676f4a40 100644
--- a/modules/csg/editor/csg_gizmos.cpp
+++ b/modules/csg/editor/csg_gizmos.cpp
@@ -38,6 +38,135 @@
#include "editor/plugins/gizmos/gizmo_3d_helper.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/camera_3d.h"
+#include "scene/3d/mesh_instance_3d.h"
+#include "scene/3d/physics/collision_shape_3d.h"
+#include "scene/3d/physics/static_body_3d.h"
+#include "scene/gui/dialogs.h"
+#include "scene/gui/menu_button.h"
+
+void CSGShapeEditor::_node_removed(Node *p_node) {
+ if (p_node == node) {
+ node = nullptr;
+ options->hide();
+ }
+}
+
+void CSGShapeEditor::edit(CSGShape3D *p_csg_shape) {
+ node = p_csg_shape;
+ if (node) {
+ options->show();
+ } else {
+ options->hide();
+ }
+}
+
+void CSGShapeEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_THEME_CHANGED: {
+ options->set_icon(get_editor_theme_icon(SNAME("CSGCombiner3D")));
+ } break;
+ }
+}
+
+void CSGShapeEditor::_menu_option(int p_option) {
+ Array meshes = node->get_meshes();
+ if (meshes.is_empty()) {
+ err_dialog->set_text(TTR("CSG operation returned an empty array."));
+ err_dialog->popup_centered();
+ return;
+ }
+
+ switch (p_option) {
+ case MENU_OPTION_BAKE_MESH_INSTANCE: {
+ _create_baked_mesh_instance();
+ } break;
+ case MENU_OPTION_BAKE_COLLISION_SHAPE: {
+ _create_baked_collision_shape();
+ } break;
+ }
+}
+
+void CSGShapeEditor::_create_baked_mesh_instance() {
+ if (node == get_tree()->get_edited_scene_root()) {
+ err_dialog->set_text(TTR("Can not add a baked mesh as sibling for the scene root.\nMove the CSG root node below a parent node."));
+ err_dialog->popup_centered();
+ return;
+ }
+
+ Ref<ArrayMesh> mesh = node->bake_static_mesh();
+ if (mesh.is_null()) {
+ err_dialog->set_text(TTR("CSG operation returned an empty mesh."));
+ err_dialog->popup_centered();
+ return;
+ }
+
+ EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
+ ur->create_action(TTR("Create baked CSGShape3D Mesh Instance"));
+
+ Node *owner = get_tree()->get_edited_scene_root();
+
+ MeshInstance3D *mi = memnew(MeshInstance3D);
+ mi->set_mesh(mesh);
+ mi->set_name("CSGBakedMeshInstance3D");
+ mi->set_transform(node->get_transform());
+ ur->add_do_method(node, "add_sibling", mi, true);
+ ur->add_do_method(mi, "set_owner", owner);
+ ur->add_do_method(Node3DEditor::get_singleton(), SceneStringName(_request_gizmo), mi);
+
+ ur->add_do_reference(mi);
+ ur->add_undo_method(node->get_parent(), "remove_child", mi);
+
+ ur->commit_action();
+}
+
+void CSGShapeEditor::_create_baked_collision_shape() {
+ if (node == get_tree()->get_edited_scene_root()) {
+ err_dialog->set_text(TTR("Can not add a baked collision shape as sibling for the scene root.\nMove the CSG root node below a parent node."));
+ err_dialog->popup_centered();
+ return;
+ }
+
+ Ref<Shape3D> shape = node->bake_collision_shape();
+ if (shape.is_null()) {
+ err_dialog->set_text(TTR("CSG operation returned an empty shape."));
+ err_dialog->popup_centered();
+ return;
+ }
+
+ EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
+ ur->create_action(TTR("Create baked CSGShape3D Collision Shape"));
+
+ Node *owner = get_tree()->get_edited_scene_root();
+
+ CollisionShape3D *cshape = memnew(CollisionShape3D);
+ cshape->set_shape(shape);
+ cshape->set_name("CSGBakedCollisionShape3D");
+ cshape->set_transform(node->get_transform());
+ ur->add_do_method(node, "add_sibling", cshape, true);
+ ur->add_do_method(cshape, "set_owner", owner);
+ ur->add_do_method(Node3DEditor::get_singleton(), SceneStringName(_request_gizmo), cshape);
+
+ ur->add_do_reference(cshape);
+ ur->add_undo_method(node->get_parent(), "remove_child", cshape);
+
+ ur->commit_action();
+}
+
+CSGShapeEditor::CSGShapeEditor() {
+ options = memnew(MenuButton);
+ options->hide();
+ options->set_text(TTR("CSG"));
+ options->set_switch_on_hover(true);
+ Node3DEditor::get_singleton()->add_control_to_menu_panel(options);
+
+ options->get_popup()->add_item(TTR("Bake Mesh Instance"), MENU_OPTION_BAKE_MESH_INSTANCE);
+ options->get_popup()->add_item(TTR("Bake Collision Shape"), MENU_OPTION_BAKE_COLLISION_SHAPE);
+
+ options->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &CSGShapeEditor::_menu_option));
+
+ err_dialog = memnew(AcceptDialog);
+ add_child(err_dialog);
+}
///////////
@@ -393,9 +522,26 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
}
+void EditorPluginCSG::edit(Object *p_object) {
+ CSGShape3D *csg_shape = Object::cast_to<CSGShape3D>(p_object);
+ if (csg_shape && csg_shape->is_root_shape()) {
+ csg_shape_editor->edit(csg_shape);
+ } else {
+ csg_shape_editor->edit(nullptr);
+ }
+}
+
+bool EditorPluginCSG::handles(Object *p_object) const {
+ CSGShape3D *csg_shape = Object::cast_to<CSGShape3D>(p_object);
+ return csg_shape && csg_shape->is_root_shape();
+}
+
EditorPluginCSG::EditorPluginCSG() {
Ref<CSGShape3DGizmoPlugin> gizmo_plugin = Ref<CSGShape3DGizmoPlugin>(memnew(CSGShape3DGizmoPlugin));
Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
+
+ csg_shape_editor = memnew(CSGShapeEditor);
+ EditorNode::get_singleton()->get_main_screen_control()->add_child(csg_shape_editor);
}
#endif // TOOLS_ENABLED
diff --git a/modules/csg/editor/csg_gizmos.h b/modules/csg/editor/csg_gizmos.h
index de19b33e7d..c562fe9fe7 100644
--- a/modules/csg/editor/csg_gizmos.h
+++ b/modules/csg/editor/csg_gizmos.h
@@ -37,8 +37,11 @@
#include "editor/plugins/editor_plugin.h"
#include "editor/plugins/node_3d_editor_gizmos.h"
+#include "scene/gui/control.h"
+class AcceptDialog;
class Gizmo3DHelper;
+class MenuButton;
class CSGShape3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(CSGShape3DGizmoPlugin, EditorNode3DGizmoPlugin);
@@ -62,10 +65,43 @@ public:
~CSGShape3DGizmoPlugin();
};
+class CSGShapeEditor : public Control {
+ GDCLASS(CSGShapeEditor, Control);
+
+ enum Menu {
+ MENU_OPTION_BAKE_MESH_INSTANCE,
+ MENU_OPTION_BAKE_COLLISION_SHAPE,
+ };
+
+ CSGShape3D *node = nullptr;
+ MenuButton *options = nullptr;
+ AcceptDialog *err_dialog = nullptr;
+
+ void _menu_option(int p_option);
+
+ void _create_baked_mesh_instance();
+ void _create_baked_collision_shape();
+
+protected:
+ void _node_removed(Node *p_node);
+
+ void _notification(int p_what);
+
+public:
+ void edit(CSGShape3D *p_csg_shape);
+ CSGShapeEditor();
+};
+
class EditorPluginCSG : public EditorPlugin {
GDCLASS(EditorPluginCSG, EditorPlugin);
+ CSGShapeEditor *csg_shape_editor = nullptr;
+
public:
+ virtual String get_name() const override { return "CSGShape3D"; }
+ virtual void edit(Object *p_object) override;
+ virtual bool handles(Object *p_object) const override;
+
EditorPluginCSG();
};