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authorKarroffel <therzog@mail.de>2017-04-03 16:11:38 +0200
committerKarroffel <therzog@mail.de>2017-04-03 17:20:11 +0200
commitfd553087867187220d4f6b8217854dd8e9be2667 (patch)
treeba4c8b2611b1a574056e2f4ae694f18b737ee0e6 /modules/dlscript/register_types.cpp
parent67f59bc2d9e2ce5faa9507017d49827753981e1e (diff)
downloadredot-engine-fd553087867187220d4f6b8217854dd8e9be2667.tar.gz
added dlscript module
This module was written by bojidar-bg and me, with the help of ClikCode and touilleMan. This adds a module to Godot that enables the use of dynamic libraries as a source for scripts. That also allows third party libraries to be linked to Godot more easily and without creating modules. For a readme see https://github.com/GodotNativeTools/godot_headers/blob/master/README.md
Diffstat (limited to 'modules/dlscript/register_types.cpp')
-rw-r--r--modules/dlscript/register_types.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/modules/dlscript/register_types.cpp b/modules/dlscript/register_types.cpp
new file mode 100644
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+++ b/modules/dlscript/register_types.cpp
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+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "register_types.h"
+#include "dl_script.h"
+
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+
+DLScriptLanguage *script_language_dl = NULL;
+ResourceFormatLoaderDLScript *resource_loader_dl = NULL;
+ResourceFormatSaverDLScript *resource_saver_dl = NULL;
+//ResourceFormatLoaderDLLibrary *resource_loader_dllib=NULL;
+
+void register_dlscript_types() {
+
+ ClassDB::register_class<DLLibrary>();
+ ClassDB::register_class<DLScript>();
+
+ script_language_dl = memnew(DLScriptLanguage);
+ //script_language_gd->init();
+ ScriptServer::register_language(script_language_dl);
+ resource_loader_dl = memnew(ResourceFormatLoaderDLScript);
+ ResourceLoader::add_resource_format_loader(resource_loader_dl);
+ resource_saver_dl = memnew(ResourceFormatSaverDLScript);
+ ResourceSaver::add_resource_format_saver(resource_saver_dl);
+
+ // resource_loader_dllib=memnew( ResourceFormatLoaderDLLibrary );
+ // ResourceLoader::add_resource_format_loader(resource_loader_gd);
+}
+
+void unregister_dlscript_types() {
+
+ ScriptServer::unregister_language(script_language_dl);
+
+ if (script_language_dl)
+ memdelete(script_language_dl);
+
+ if (resource_loader_dl)
+ memdelete(resource_loader_dl);
+
+ if (resource_saver_dl)
+ memdelete(resource_saver_dl);
+}