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| author | Karroffel <therzog@mail.de> | 2017-04-03 16:11:38 +0200 |
|---|---|---|
| committer | Karroffel <therzog@mail.de> | 2017-04-03 17:20:11 +0200 |
| commit | fd553087867187220d4f6b8217854dd8e9be2667 (patch) | |
| tree | ba4c8b2611b1a574056e2f4ae694f18b737ee0e6 /modules/dlscript/register_types.cpp | |
| parent | 67f59bc2d9e2ce5faa9507017d49827753981e1e (diff) | |
| download | redot-engine-fd553087867187220d4f6b8217854dd8e9be2667.tar.gz | |
added dlscript module
This module was written by bojidar-bg and me, with the help of ClikCode and touilleMan.
This adds a module to Godot that enables the use of dynamic libraries as a source for scripts.
That also allows third party libraries to be linked to Godot more easily and without creating modules.
For a readme see https://github.com/GodotNativeTools/godot_headers/blob/master/README.md
Diffstat (limited to 'modules/dlscript/register_types.cpp')
| -rw-r--r-- | modules/dlscript/register_types.cpp | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/modules/dlscript/register_types.cpp b/modules/dlscript/register_types.cpp new file mode 100644 index 0000000000..1da00701a0 --- /dev/null +++ b/modules/dlscript/register_types.cpp @@ -0,0 +1,69 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "register_types.h" +#include "dl_script.h" + +#include "io/resource_loader.h" +#include "io/resource_saver.h" + +DLScriptLanguage *script_language_dl = NULL; +ResourceFormatLoaderDLScript *resource_loader_dl = NULL; +ResourceFormatSaverDLScript *resource_saver_dl = NULL; +//ResourceFormatLoaderDLLibrary *resource_loader_dllib=NULL; + +void register_dlscript_types() { + + ClassDB::register_class<DLLibrary>(); + ClassDB::register_class<DLScript>(); + + script_language_dl = memnew(DLScriptLanguage); + //script_language_gd->init(); + ScriptServer::register_language(script_language_dl); + resource_loader_dl = memnew(ResourceFormatLoaderDLScript); + ResourceLoader::add_resource_format_loader(resource_loader_dl); + resource_saver_dl = memnew(ResourceFormatSaverDLScript); + ResourceSaver::add_resource_format_saver(resource_saver_dl); + + // resource_loader_dllib=memnew( ResourceFormatLoaderDLLibrary ); + // ResourceLoader::add_resource_format_loader(resource_loader_gd); +} + +void unregister_dlscript_types() { + + ScriptServer::unregister_language(script_language_dl); + + if (script_language_dl) + memdelete(script_language_dl); + + if (resource_loader_dl) + memdelete(resource_loader_dl); + + if (resource_saver_dl) + memdelete(resource_saver_dl); +} |
