summaryrefslogtreecommitdiffstats
path: root/modules/enet/networked_multiplayer_enet.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2016-08-20 01:05:57 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-08-20 01:05:57 -0300
commit38338e90c05e60fbea63ab4b68f14b82406e51ef (patch)
tree2ccab9afee128ad7e642d6fffaa3305a64aad50f /modules/enet/networked_multiplayer_enet.cpp
parent2fa693273c4eca763a0d65385e1a44bd46dd715c (diff)
downloadredot-engine-38338e90c05e60fbea63ab4b68f14b82406e51ef.tar.gz
ENet windows compilation fixes.
For reference, when you include a Windows header (be it directly windows.h or something that includes it) put it at the end of the includes. it seems I forgot.
Diffstat (limited to 'modules/enet/networked_multiplayer_enet.cpp')
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 1e52083b6b..5433afdfdd 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -1,6 +1,6 @@
-#include "networked_multiplayer_enet.h"
#include "os/os.h"
#include "io/marshalls.h"
+#include "networked_multiplayer_enet.h"
void NetworkedMultiplayerENet::set_transfer_mode(TransferMode p_mode) {