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authorRémi Verschelde <rverschelde@gmail.com>2017-09-04 21:51:07 +0200
committerGitHub <noreply@github.com>2017-09-04 21:51:07 +0200
commite979e50b7d83a90c39c206783b15c1ff3a43fb0d (patch)
tree45c66640fbf82b4e1226f51cec3da548f8488e51 /modules/gdnative/gdnative.h
parentf9d9e9099cd04a112598d65ac67a05eb78139e4a (diff)
parent54a9c1ee43673803e8992ebdcb9e8fca3c367487 (diff)
downloadredot-engine-e979e50b7d83a90c39c206783b15c1ff3a43fb0d.tar.gz
Merge pull request #10921 from karroffel/gdnative-MERGE-EVERYTHING
[GDNative] merge of NativeScript and GDNative, new GDNative singletons
Diffstat (limited to 'modules/gdnative/gdnative.h')
-rw-r--r--modules/gdnative/gdnative.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index dc1c3507ec..4753c7efe5 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -35,7 +35,7 @@
#include "os/thread_safe.h"
#include "resource.h"
-#include <godot/gdnative.h>
+#include "gdnative/gdnative.h"
class GDNativeLibrary : public Resource {
GDCLASS(GDNativeLibrary, Resource)
@@ -77,6 +77,8 @@ class GDNativeLibrary : public Resource {
String library_paths[NUM_PLATFORMS];
+ bool singleton_gdnative = false;
+
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
@@ -92,6 +94,9 @@ public:
String get_library_path(StringName p_platform) const;
String get_active_library_path() const;
+
+ _FORCE_INLINE_ bool is_singleton_gdnative() const { return singleton_gdnative; }
+ _FORCE_INLINE_ void set_singleton_gdnative(bool p_singleton) { singleton_gdnative = p_singleton; }
};
typedef godot_variant (*native_call_cb)(void *, godot_string *, godot_array *);