diff options
author | Karroffel <therzog@mail.de> | 2017-08-02 02:46:45 +0200 |
---|---|---|
committer | Karroffel <therzog@mail.de> | 2017-08-02 03:50:33 +0200 |
commit | 880048377de06c7e34cbfadd68bad2eb3ca17b3d (patch) | |
tree | 18d43448cb6ac749b64502d345039a85ded8696c /modules/gdnative/godot/array.cpp | |
parent | 3a3915b72628dc12e4b79157861ec2ea910c1f31 (diff) | |
download | redot-engine-880048377de06c7e34cbfadd68bad2eb3ca17b3d.tar.gz |
[GDNative] better header include paths
The old include paths caused some problems on some compilers, for
example including "string.h" was ambiguous.
Diffstat (limited to 'modules/gdnative/godot/array.cpp')
-rw-r--r-- | modules/gdnative/godot/array.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/godot/array.cpp b/modules/gdnative/godot/array.cpp index c068eecf8f..97c73dc253 100644 --- a/modules/gdnative/godot/array.cpp +++ b/modules/gdnative/godot/array.cpp @@ -27,7 +27,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "array.h" +#include <godot/array.h> #include "core/array.h" #include "core/os/memory.h" |