diff options
author | Karroffel <therzog@mail.de> | 2017-08-02 02:46:45 +0200 |
---|---|---|
committer | Karroffel <therzog@mail.de> | 2017-08-02 03:50:33 +0200 |
commit | 880048377de06c7e34cbfadd68bad2eb3ca17b3d (patch) | |
tree | 18d43448cb6ac749b64502d345039a85ded8696c /modules/gdnative/godot/rect3.h | |
parent | 3a3915b72628dc12e4b79157861ec2ea910c1f31 (diff) | |
download | redot-engine-880048377de06c7e34cbfadd68bad2eb3ca17b3d.tar.gz |
[GDNative] better header include paths
The old include paths caused some problems on some compilers, for
example including "string.h" was ambiguous.
Diffstat (limited to 'modules/gdnative/godot/rect3.h')
-rw-r--r-- | modules/gdnative/godot/rect3.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gdnative/godot/rect3.h b/modules/gdnative/godot/rect3.h index 638d89f76f..69279351c4 100644 --- a/modules/gdnative/godot/rect3.h +++ b/modules/gdnative/godot/rect3.h @@ -45,9 +45,9 @@ typedef struct { } godot_rect3; #endif -#include "gdnative.h" -#include "plane.h" -#include "vector3.h" +#include <godot/gdnative.h> +#include <godot/plane.h> +#include <godot/vector3.h> void GDAPI godot_rect3_new(godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size); |