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authorHugo Locurcio <hugo.locurcio@hugo.pro>2019-10-06 22:26:04 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2019-10-07 15:59:57 +0200
commit9499eef4da14bea59e55fe663ce16fa151ef21f7 (patch)
tree35463d968dc83d79892b0a387fa2654dd9563c90 /modules/gdnative/register_types.cpp
parent7801fdfedb1298f46c7031ff92deb9c276eec11c (diff)
downloadredot-engine-9499eef4da14bea59e55fe663ce16fa151ef21f7.tar.gz
Document the GDNative singleton method prefix being changeable
This also tweaks error messages to remove hardcoded references to the default `godot_` prefix.
Diffstat (limited to 'modules/gdnative/register_types.cpp')
-rw-r--r--modules/gdnative/register_types.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 6ff6262b56..0194199133 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -277,7 +277,7 @@ void register_gdnative_types() {
proc_ptr);
if (err != OK) {
- ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton->get_library()->get_current_library_path()) + "\" found").utf8().get_data());
+ ERR_PRINTS("No " + lib->get_symbol_prefix() + "gdnative_singleton in \"" + singleton->get_library()->get_current_library_path() + "\" found");
} else {
singleton_gdnatives.push_back(singleton);
((void (*)())proc_ptr)();