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author | Juan Linietsky <juan@godotengine.org> | 2020-02-19 16:27:19 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-20 08:24:50 +0100 |
commit | 69c95f4b4c128a22777af1e155bc24c7033decca (patch) | |
tree | 0add52fc270f808b4b2ad0bf7c970d72338c667e /modules/gdnavigation/navigation_mesh_editor_plugin.cpp | |
parent | 1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff) | |
download | redot-engine-69c95f4b4c128a22777af1e155bc24c7033decca.tar.gz |
Reworked signal connection system, added support for Callable and Signal objects and made them default.
Diffstat (limited to 'modules/gdnavigation/navigation_mesh_editor_plugin.cpp')
-rw-r--r-- | modules/gdnavigation/navigation_mesh_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdnavigation/navigation_mesh_editor_plugin.cpp b/modules/gdnavigation/navigation_mesh_editor_plugin.cpp index 13c74d5706..28fe0bfd06 100644 --- a/modules/gdnavigation/navigation_mesh_editor_plugin.cpp +++ b/modules/gdnavigation/navigation_mesh_editor_plugin.cpp @@ -107,13 +107,13 @@ NavigationMeshEditor::NavigationMeshEditor() { bake_hbox->add_child(button_bake); button_bake->set_toggle_mode(true); button_bake->set_text(TTR("Bake NavMesh")); - button_bake->connect("pressed", this, "_bake_pressed"); + button_bake->connect_compat("pressed", this, "_bake_pressed"); button_reset = memnew(ToolButton); bake_hbox->add_child(button_reset); // No button text, we only use a revert icon which is set when entering the tree. button_reset->set_tooltip(TTR("Clear the navigation mesh.")); - button_reset->connect("pressed", this, "_clear_pressed"); + button_reset->connect_compat("pressed", this, "_clear_pressed"); bake_info = memnew(Label); bake_hbox->add_child(bake_info); |