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author | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2017-07-20 12:51:15 +0300 |
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committer | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2017-07-25 12:14:40 +0300 |
commit | 72436956ddcdfdcb9edea5c447363391c23552c4 (patch) | |
tree | 07a166d8ba7f24996e54eeef14388288355f981b /modules/gdscript/gd_tokenizer.cpp | |
parent | 303370d03d71ad7ea194250fdfc94f7f1928fb47 (diff) | |
download | redot-engine-72436956ddcdfdcb9edea5c447363391c23552c4.tar.gz |
Update GDScript completion names for Pool*Arrays
Notice: GDScript tokenizer used the old PoolFloatArray name.
Renamed PoolFloatArray to PoolRealArray.
Moved "project_settings.h" down one line to comply with the clang-format rules.
Fixes #9638
Closed pull request #9714 because I messed up with commits, sorry!
Diffstat (limited to 'modules/gdscript/gd_tokenizer.cpp')
-rw-r--r-- | modules/gdscript/gd_tokenizer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index 95774cb6d6..1306addb17 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -159,7 +159,7 @@ static const _bit _type_list[] = { { Variant::ARRAY, "Array" }, { Variant::POOL_BYTE_ARRAY, "PoolByteArray" }, { Variant::POOL_INT_ARRAY, "PoolIntArray" }, - { Variant::POOL_REAL_ARRAY, "PoolFloatArray" }, + { Variant::POOL_REAL_ARRAY, "PoolRealArray" }, { Variant::POOL_STRING_ARRAY, "PoolStringArray" }, { Variant::POOL_VECTOR2_ARRAY, "PoolVector2Array" }, { Variant::POOL_VECTOR3_ARRAY, "PoolVector3Array" }, |