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authorAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2017-07-20 12:51:15 +0300
committerAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2017-07-25 12:14:40 +0300
commit72436956ddcdfdcb9edea5c447363391c23552c4 (patch)
tree07a166d8ba7f24996e54eeef14388288355f981b /modules/gdscript/gd_tokenizer.cpp
parent303370d03d71ad7ea194250fdfc94f7f1928fb47 (diff)
downloadredot-engine-72436956ddcdfdcb9edea5c447363391c23552c4.tar.gz
Update GDScript completion names for Pool*Arrays
Notice: GDScript tokenizer used the old PoolFloatArray name. Renamed PoolFloatArray to PoolRealArray. Moved "project_settings.h" down one line to comply with the clang-format rules. Fixes #9638 Closed pull request #9714 because I messed up with commits, sorry!
Diffstat (limited to 'modules/gdscript/gd_tokenizer.cpp')
-rw-r--r--modules/gdscript/gd_tokenizer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp
index 95774cb6d6..1306addb17 100644
--- a/modules/gdscript/gd_tokenizer.cpp
+++ b/modules/gdscript/gd_tokenizer.cpp
@@ -159,7 +159,7 @@ static const _bit _type_list[] = {
{ Variant::ARRAY, "Array" },
{ Variant::POOL_BYTE_ARRAY, "PoolByteArray" },
{ Variant::POOL_INT_ARRAY, "PoolIntArray" },
- { Variant::POOL_REAL_ARRAY, "PoolFloatArray" },
+ { Variant::POOL_REAL_ARRAY, "PoolRealArray" },
{ Variant::POOL_STRING_ARRAY, "PoolStringArray" },
{ Variant::POOL_VECTOR2_ARRAY, "PoolVector2Array" },
{ Variant::POOL_VECTOR3_ARRAY, "PoolVector3Array" },