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authorRémi Verschelde <rverschelde@gmail.com>2020-05-14 13:23:58 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 16:54:55 +0200
commit0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a (patch)
treea27e497da7104dd0a64f98a04fa3067668735e91 /modules/gdscript/gdscript.h
parent710b34b70227becdc652b4ae027fe0ac47409642 (diff)
downloadredot-engine-0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a.tar.gz
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027.
Diffstat (limited to 'modules/gdscript/gdscript.h')
-rw-r--r--modules/gdscript/gdscript.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 3cba621578..ecaa2257ca 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -39,7 +39,6 @@
#include "gdscript_function.h"
class GDScriptNativeClass : public Reference {
-
GDCLASS(GDScriptNativeClass, Reference);
StringName name;
@@ -56,7 +55,6 @@ public:
};
class GDScript : public Script {
-
GDCLASS(GDScript, Script);
bool tool;
bool valid;
@@ -350,7 +348,6 @@ struct GDScriptWarning {
#endif // DEBUG_ENABLED
class GDScriptLanguage : public ScriptLanguage {
-
friend class GDScriptFunctionState;
static GDScriptLanguage *singleton;
@@ -361,7 +358,6 @@ class GDScriptLanguage : public ScriptLanguage {
Map<StringName, Variant> named_globals;
struct CallLevel {
-
Variant *stack;
GDScriptFunction *function;
GDScriptInstance *instance;
@@ -400,7 +396,6 @@ public:
bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
_FORCE_INLINE_ void enter_function(GDScriptInstance *p_instance, GDScriptFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
-
if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
@@ -423,7 +418,6 @@ public:
}
_FORCE_INLINE_ void exit_function() {
-
if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
@@ -431,7 +425,6 @@ public:
EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() - 1);
if (_debug_call_stack_pos == 0) {
-
_debug_error = "Stack Underflow (Engine Bug)";
EngineDebugger::get_script_debugger()->debug(this);
return;
@@ -457,7 +450,6 @@ public:
}
struct {
-
StringName _init;
StringName _notification;
StringName _set;