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author | aaronp64 <aaronp.code@gmail.com> | 2024-04-23 16:35:49 -0400 |
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committer | aaronp64 <aaronp.code@gmail.com> | 2024-04-25 10:33:59 -0400 |
commit | e63d0983d0245db11ca513ecfc0a4309fef57543 (patch) | |
tree | bb611f309181675ed5488e35923b24b4d907b122 /modules/gdscript/gdscript_analyzer.cpp | |
parent | 7abe0c6014022874378cb64a11b26b0f0f178324 (diff) | |
download | redot-engine-e63d0983d0245db11ca513ecfc0a4309fef57543.tar.gz |
Fix errors/crashes related to skipped imports
- Added check for "animation/fps" key before attempting to use it in EditorSceneFormatImporterBlend::import_scene, to give error instead of crashing
- Don't show "Advanced..." button if last import used "Keep File" or "Skip File"
- Don't try to call ResourceLoader::load on kept/skipped file when changing importer, which would give an error
Fixes #90324
Diffstat (limited to 'modules/gdscript/gdscript_analyzer.cpp')
0 files changed, 0 insertions, 0 deletions