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author | Adam Scott <ascott.ca@gmail.com> | 2022-11-21 23:24:10 -0500 |
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committer | Adam Scott <ascott.ca@gmail.com> | 2022-11-21 23:39:31 -0500 |
commit | eb62d241c0555131060efdedae8f1a8986b59351 (patch) | |
tree | 0e9c1aedccd30235e1d0a257264de78f55bba179 /modules/gdscript/gdscript_analyzer.cpp | |
parent | 11e1c83309e7e7c15018c8b2c6456fa294116244 (diff) | |
download | redot-engine-eb62d241c0555131060efdedae8f1a8986b59351.tar.gz |
[godot#61386] Fix autoload scenes implicit types
Diffstat (limited to 'modules/gdscript/gdscript_analyzer.cpp')
-rw-r--r-- | modules/gdscript/gdscript_analyzer.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 3a536b42c1..f1c022c43c 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -3120,6 +3120,18 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident result = type_from_metatype(singl_parser->get_parser()->head->get_datatype()); } } + } else if (ResourceLoader::get_resource_type(autoload.path) == "PackedScene") { + Error err = OK; + Ref<GDScript> scr = GDScriptCache::get_packed_scene_script(autoload.path, err); + if (err == OK && scr.is_valid()) { + Ref<GDScriptParserRef> singl_parser = get_parser_for(scr->get_path()); + if (singl_parser.is_valid()) { + err = singl_parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); + if (err == OK) { + result = type_from_metatype(singl_parser->get_parser()->head->get_datatype()); + } + } + } } result.is_constant = true; p_identifier->set_datatype(result); |