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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-09-27 00:45:57 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-09-27 00:54:57 +0200 |
commit | fcbf7011cc0e2aca269f085cb77ca251f147d4f2 (patch) | |
tree | 8f3cb10d5d7e53a7b25d717720247b8747755691 /modules/gdscript/gdscript_analyzer.cpp | |
parent | 251fb83d536a96110790bbf85b3fa50e5a8e2b7c (diff) | |
download | redot-engine-fcbf7011cc0e2aca269f085cb77ca251f147d4f2.tar.gz |
Make 3D editor gizmos and debug shapes ignore fog
This makes them easier to see in their intended colors in scenes with fog.
Diffstat (limited to 'modules/gdscript/gdscript_analyzer.cpp')
0 files changed, 0 insertions, 0 deletions