diff options
author | ChibiDenDen <pdaniq@gmail.com> | 2023-03-15 18:55:10 +0200 |
---|---|---|
committer | ChibiDenDen <pdaniq@gmail.com> | 2023-04-29 16:21:54 +0300 |
commit | 5956aa1a6a7df8b098a12a585f5541042ee1cc6e (patch) | |
tree | 66c956da7aebef5ef6bad292127833473b129bb2 /modules/gdscript/gdscript_cache.h | |
parent | 0c30a43d13a18e0d673fbbe703c23b9aed125483 (diff) | |
download | redot-engine-5956aa1a6a7df8b098a12a585f5541042ee1cc6e.tar.gz |
Fix gles3 rendering on android studio emulator
Use a temporary framebuffer for screen copy from rendertarget to screen.
This solves GLES3 rendering in android studio emulator (before this change there is just a black screen)
Based on discussion in:
https://github.com/godotengine/godot/issues/74828
Diffstat (limited to 'modules/gdscript/gdscript_cache.h')
0 files changed, 0 insertions, 0 deletions