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authorAndreia Gaita <shana@spoiledcat.net>2024-02-12 13:28:35 +0100
committerAndreia Gaita <shana@spoiledcat.net>2024-02-12 13:36:26 +0100
commit1c7167e9ac9156e05b25d6b1399c6535e5666018 (patch)
treefa91e833093f2daa07be5b5dd39d0478efb7f00a /modules/gdscript/gdscript_compiler.cpp
parent7638a6c9811590a384e2126dd004e302f76d3e4a (diff)
downloadredot-engine-1c7167e9ac9156e05b25d6b1399c6535e5666018.tar.gz
VS: Don't override user options. Add additional vs hints
Make sure we include any user-specified project settings in our project definitions, this way users can customize their VS environment to more closely match what they're building for, and they better can control debugging and deployment from VS. Add support for setting VS-only compiler defines, include paths, and additional linker options, as a hint to VS to use when loading projects and parsing code. VS would usually know these on non nmake projects, but for nmake projects we have to tell it about any implicit information that the compiler has, so it can resolve symbols in the editor.
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