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authorRémi Verschelde <rverschelde@gmail.com>2024-04-30 10:40:32 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-04-30 10:40:32 +0200
commit13b42d9755bfcbfe912db299442ce614a558b58a (patch)
tree3ec09b23ecb00027663bcfea85fc5862d7a97af9 /modules/gdscript/gdscript_disassembler.cpp
parent89850d553eeb259e208d0c577cd7bc1eabd3a90a (diff)
downloadredot-engine-13b42d9755bfcbfe912db299442ce614a558b58a.tar.gz
mbedtls: Disable AESCE on Linux ARM32, doesn't compile on our target arch
Our current Linux SDK for ARM32 from https://github.com/godotengine/buildroot targets a relatively conservative baseline of neon-fp-armv8, and (at least based on build issues I got) this doesn't seem to include hardware AES support. Fixes #91352.
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