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authorSilc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com>2024-06-05 05:25:56 +0900
committerSilc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com>2024-06-05 05:44:24 +0900
commit4f6fb8ee811e4cbedb067381ab9681da1d47d761 (patch)
tree89037667c70fa2de107cbff4d1ac2bba23a39ec8 /modules/gdscript/gdscript_disassembler.cpp
parent96a386f3c424af96d950ee5098b4b0e4907c9508 (diff)
downloadredot-engine-4f6fb8ee811e4cbedb067381ab9681da1d47d761.tar.gz
Fix Shader for SkeletonGizmo to follow renderer's reversed-z change
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
Diffstat (limited to 'modules/gdscript/gdscript_disassembler.cpp')
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