diff options
author | Silc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com> | 2024-06-05 05:25:56 +0900 |
---|---|---|
committer | Silc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com> | 2024-06-05 05:44:24 +0900 |
commit | 4f6fb8ee811e4cbedb067381ab9681da1d47d761 (patch) | |
tree | 89037667c70fa2de107cbff4d1ac2bba23a39ec8 /modules/gdscript/gdscript_disassembler.cpp | |
parent | 96a386f3c424af96d950ee5098b4b0e4907c9508 (diff) | |
download | redot-engine-4f6fb8ee811e4cbedb067381ab9681da1d47d761.tar.gz |
Fix Shader for SkeletonGizmo to follow renderer's reversed-z change
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
Diffstat (limited to 'modules/gdscript/gdscript_disassembler.cpp')
0 files changed, 0 insertions, 0 deletions