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authorHugo Locurcio <hugo.locurcio@hugo.pro>2024-06-27 20:32:27 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2024-06-27 20:34:28 +0200
commit6932630c023e17e4b89b3a1ed864a8d29062d1b1 (patch)
tree9cc8a13a9d779b9ac82227ed0c40ca33206ec058 /modules/gdscript/gdscript_disassembler.cpp
parentcae2f853dcd1ecc26ca68de08cec62089dee1f26 (diff)
downloadredot-engine-6932630c023e17e4b89b3a1ed864a8d29062d1b1.tar.gz
Add alternative shortcut for Align Transform to View in the 3D editor
The new shortcut is Ctrl + Alt + Numpad 0 and is the one listed in the 3D viewport's Perspective menu (since PopupMenu accelerators display the first shortcut only). This shortcut matches Blender and avoids conflicts with the GeForce Experience overlay, which defaults to Ctrl + Alt + M. Ctrl + Alt + M is still defined as an alternative default, so that existing workflows are not impacted.
Diffstat (limited to 'modules/gdscript/gdscript_disassembler.cpp')
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