diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-10-24 23:34:37 +0200 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-11-14 15:18:03 +0100 |
commit | 47cadda3adb86720126a92fbe39a1c4dcad3d4f2 (patch) | |
tree | 8bbc9848a5f1b69a40454edbaa8dd31dc7755546 /modules/gdscript/gdscript_editor.cpp | |
parent | baf6b4634d08bc3e193a38b86e96945052002f64 (diff) | |
download | redot-engine-47cadda3adb86720126a92fbe39a1c4dcad3d4f2.tar.gz |
Improve and clarify texture filtering documentation
- Mention the Use Nearest Mipmap Filter project setting.
- Fix nearest mipmap claiming to always use bilinear filtering
(it uses trilinear filtering by default, like linear mipmap).
Diffstat (limited to 'modules/gdscript/gdscript_editor.cpp')
0 files changed, 0 insertions, 0 deletions