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authorLyuma <xn.lyuma@gmail.com>2024-03-30 23:54:50 -0700
committerLyuma <xn.lyuma@gmail.com>2024-03-30 23:54:50 -0700
commit00cf862b54fd10463c903af3167bfdf2cca1b9e2 (patch)
tree66146483c0017a0a0a5c4a5cb0080541aa939196 /modules/gdscript/gdscript_function.cpp
parent29b3d9e9e538f0aa8effc8ad8bf19a2915292a89 (diff)
downloadredot-engine-00cf862b54fd10463c903af3167bfdf2cca1b9e2.tar.gz
Fix 2 bugs with scale of position tracks in rest fixer
Both bugs were related to how position animation tracks were adjusted in rest fixer. First bug: motion scale is applied before subtracting the origin when applying bone roll Second bug: armature scale was lost when converting basis to quaternion, leading an unscaled position offset to be added to the scaled origin.
Diffstat (limited to 'modules/gdscript/gdscript_function.cpp')
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