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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-04-10 14:21:56 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-04-10 14:21:56 +0200 |
commit | c59f493620d7670412dd70f9f6b1fa6a46c03a05 (patch) | |
tree | 066fa26c088b937aadd3459c1216bad7432ddbe9 /modules/gdscript/gdscript_function.cpp | |
parent | 22299f83f169a65891f0909cad695eb2640ab613 (diff) | |
parent | a0969a0931a71e76945bf59d16561904e800d89a (diff) | |
download | redot-engine-c59f493620d7670412dd70f9f6b1fa6a46c03a05.tar.gz |
Merge pull request #89729 from jitspoe/master.shadow_distance_fade_optimization
Shadow fade for omni lights actually stops the shadow from updating while faded out to improve performance.
Diffstat (limited to 'modules/gdscript/gdscript_function.cpp')
0 files changed, 0 insertions, 0 deletions