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authorJiali Qiu <jiali.qiu@tecnico.ulisboa.pt>2024-03-31 19:54:37 +0100
committerJiali Qiu <jiali.qiu@tecnico.ulisboa.pt>2024-04-01 17:07:24 +0100
commitd78cb43ec2055849a0601c7aadea946366547c78 (patch)
treeba542cb41315bc5b49d0a81251ab72198fef657e /modules/gdscript/gdscript_function.cpp
parent29b3d9e9e538f0aa8effc8ad8bf19a2915292a89 (diff)
downloadredot-engine-d78cb43ec2055849a0601c7aadea946366547c78.tar.gz
Fix issue with moving maximized window in macOS
When opening the Godot editor and maximizing the window by double-clicking the title bar, users are unable to drag the window with the mouse. With this commit, `window_set_position` allows the maximized window to be moved by dragging it. Only the fullscreen window won't be allowed to move. Fixes #78758.
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