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author | Jamie Greunbaum <jamie.greunbaum@battybovine.com> | 2024-04-02 03:26:10 -0400 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-11-26 16:28:13 +0100 |
commit | 0fc082e1ee3af5bb6a4b52f85756d24dc02b230f (patch) | |
tree | 95711351b1bc163dfa65c5529285e1f0136cce27 /modules/gdscript/gdscript_parser.cpp | |
parent | d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce (diff) | |
download | redot-engine-0fc082e1ee3af5bb6a4b52f85756d24dc02b230f.tar.gz |
Add CollisionShape3D custom debug colours
This allows changing the display colour of a CollisionShape3D node on a per-shape basis.
It also adds the ability to display a solid coloured preview of a CollisionShape3D.
Closes https://github.com/godotengine/godot-proposals/issues/906
Diffstat (limited to 'modules/gdscript/gdscript_parser.cpp')
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