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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-07-21 10:40:31 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-07-21 10:41:08 +0200 |
commit | 4bd5e4fd9b80384d511e4c8f2f642b43159aba4c (patch) | |
tree | 092ae6bcfd67e321558102c03f162200ba9e909e /modules/gdscript/gdscript_parser.cpp | |
parent | 8cc599db645a356ca6af3bc15e7574fa6e3ada0e (diff) | |
download | redot-engine-4bd5e4fd9b80384d511e4c8f2f642b43159aba4c.tar.gz |
Use the standard C `INFINITY` and `NAN` constants directly
The `Math_INF` and `Math_NAN` defines were just aliases for those
constants, so we might as well use them directly.
Some portions of the code were already using `INFINITY` directly.
Diffstat (limited to 'modules/gdscript/gdscript_parser.cpp')
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index df36afc0f0..e103d86b15 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -2123,10 +2123,10 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_builtin_constant(Expressio constant->value = Math_TAU; break; case GDScriptTokenizer::Token::CONST_INF: - constant->value = Math_INF; + constant->value = INFINITY; break; case GDScriptTokenizer::Token::CONST_NAN: - constant->value = Math_NAN; + constant->value = NAN; break; default: return nullptr; // Unreachable. |