diff options
author | clayjohn <claynjohn@gmail.com> | 2024-05-21 18:32:04 -0700 |
---|---|---|
committer | clayjohn <claynjohn@gmail.com> | 2024-05-21 18:32:04 -0700 |
commit | c5346a62b0b513d9b847a7ff568db40cbcc96b68 (patch) | |
tree | 492fc4a400115bb0ac29f53c92c24962c9156ff4 /modules/gdscript/gdscript_parser.cpp | |
parent | 40b4130c93d08235a60996d29e5869a22b6ae53d (diff) | |
download | redot-engine-c5346a62b0b513d9b847a7ff568db40cbcc96b68.tar.gz |
Only apply LOD when camera is outside the AABB of mesh in mobile renderer.
This copies the existing logic from the Forward+ renderer
Diffstat (limited to 'modules/gdscript/gdscript_parser.cpp')
0 files changed, 0 insertions, 0 deletions