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authorclayjohn <claynjohn@gmail.com>2024-05-21 18:32:04 -0700
committerclayjohn <claynjohn@gmail.com>2024-05-21 18:32:04 -0700
commitc5346a62b0b513d9b847a7ff568db40cbcc96b68 (patch)
tree492fc4a400115bb0ac29f53c92c24962c9156ff4 /modules/gdscript/gdscript_parser.cpp
parent40b4130c93d08235a60996d29e5869a22b6ae53d (diff)
downloadredot-engine-c5346a62b0b513d9b847a7ff568db40cbcc96b68.tar.gz
Only apply LOD when camera is outside the AABB of mesh in mobile renderer.
This copies the existing logic from the Forward+ renderer
Diffstat (limited to 'modules/gdscript/gdscript_parser.cpp')
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