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authorHugo Locurcio <hugo.locurcio@hugo.pro>2023-06-08 19:33:10 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2023-07-28 02:51:27 +0200
commit4cab77094a0816900a7c06461cb1b9ffad679341 (patch)
tree681896a3f167b227c9a8aa5ea8edb414021e2555 /modules/gdscript/gdscript_parser.h
parentda81ca62a5f6d615516929896caa0b6b09ceccfc (diff)
downloadredot-engine-4cab77094a0816900a7c06461cb1b9ffad679341.tar.gz
Add a `--max-fps` command-line argument to set a FPS limit
This allows limiting framerate on any project, which is useful to reduce power usage and latency with certain setups (such as VRR displays). This is particularly useful in projects that do not expose a setting to change the FPS limit. While external FPS limiters can be used, they can be cumbersome to set up and result in increased input lag compared to a built-in FPS limiter.
Diffstat (limited to 'modules/gdscript/gdscript_parser.h')
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