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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-10-25 06:16:12 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-10-25 20:44:12 +0200 |
commit | 22e42c1826e5703c119ed7c0632068e345ffb9e4 (patch) | |
tree | 343290f70b070bcb1c2ba874375e1ed6503a51cc /modules/gdscript/gdscript_utility_callable.cpp | |
parent | e8d57afaeccf0d9f9726746f49936eb93aa0039b (diff) | |
download | redot-engine-22e42c1826e5703c119ed7c0632068e345ffb9e4.tar.gz |
Improve documentation related for particle subemitters, collision and attractors
This also describes how to set up particle flipbook animation in
GPUParticles2D's texture property.
Diffstat (limited to 'modules/gdscript/gdscript_utility_callable.cpp')
0 files changed, 0 insertions, 0 deletions