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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-02-16 19:39:27 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-02-16 19:39:27 +0100 |
commit | 31a9345189ea041da798cf99b18c4e53571f53f1 (patch) | |
tree | 7242fd23e0d5b655e50c53ae0c4fa5fd536819a5 /modules/gdscript/language_server/gdscript_extend_parser.cpp | |
parent | 29f670b7ab28d6393b0a61d6860decc69c2dc1ec (diff) | |
download | redot-engine-31a9345189ea041da798cf99b18c4e53571f53f1.tar.gz |
Disable AMD switchable graphics on Windows with Vulkan to fix driver issue
This is a required workaround on setups with AMD integrated graphics
+ NVIDIA dedicated GPU to be able to start the engine with the Forward+
or Forward Mobile rendering methods.
While a AMD driver update can resolve this issue, it still gets reported
regularly and is likely to become a source of support headache for people
distributing projects made with Godot (as this also affects exported projects).
Diffstat (limited to 'modules/gdscript/language_server/gdscript_extend_parser.cpp')
0 files changed, 0 insertions, 0 deletions