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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-05-22 09:56:39 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-12-13 00:27:57 +0100 |
commit | 18152ac3a1d00d81d758425f2b67d37b60b56ab3 (patch) | |
tree | 5dfe4184589e899fdae6e36c13debeb68753aa7a /modules/gdscript/language_server/gdscript_language_protocol.cpp | |
parent | 84692c6252438393999c427bf7f5d35b9c43926c (diff) | |
download | redot-engine-18152ac3a1d00d81d758425f2b67d37b60b56ab3.tar.gz |
Add `generate_apk=yes` to generate an APK after building
This is useful to speed up iteration when working on the engine
(or editor).
This can be combined with a script that calls `adb` to deploy the APK
on a device (coupled with Godot's `--export-*` for projects)
to further speed up iteration.
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_protocol.cpp')
0 files changed, 0 insertions, 0 deletions