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author | Marius Hanl <mariushanl@web.de> | 2024-08-31 19:23:34 +0200 |
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committer | Marius Hanl <mariushanl@web.de> | 2024-08-31 21:10:27 +0200 |
commit | 74f64aaf98beba74c8c7eedac152c4a50b336994 (patch) | |
tree | 3b884a8e71557a9846e8944b46deb1d9b04f4f4b /modules/gdscript/language_server/gdscript_language_protocol.cpp | |
parent | 61598c5c88d95b96811d386cb20d714c35f4c6d7 (diff) | |
download | redot-engine-74f64aaf98beba74c8c7eedac152c4a50b336994.tar.gz |
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_protocol.cpp')
0 files changed, 0 insertions, 0 deletions