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author | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-10-17 00:59:51 +0200 |
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committer | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-12-07 09:54:29 +0100 |
commit | e18107a57ccaf3d93a8893fe36f6d9010e2cdef1 (patch) | |
tree | 3828f136f7dd6a96e8d9565438343ea0ab5f58e0 /modules/gdscript/language_server/gdscript_language_protocol.cpp | |
parent | c241f1c52386b21cf2df936ee927740a06970db6 (diff) | |
download | redot-engine-e18107a57ccaf3d93a8893fe36f6d9010e2cdef1.tar.gz |
Fix Determining Window for Touchscreen
DisplayServer::screen_is_touchscreen will likely never utilize its
parameter p_screen.
This PR replaces this function by DisplayServer::is_touchscreen_available()
with the same functionality.
This solves the problem, that a SubViewport was used for determining
the screen, which resulted in error messages.
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_protocol.cpp')
0 files changed, 0 insertions, 0 deletions