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author | bqqbarbhg <bqqbarbhg@gmail.com> | 2024-04-23 02:56:54 +0300 |
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committer | bqqbarbhg <bqqbarbhg@gmail.com> | 2024-04-25 21:13:50 +0300 |
commit | 095569011c6afd7baab44fac0a8a1850af3217e3 (patch) | |
tree | 71be1012151a03d7168e9516d4222e456553b466 /modules/gdscript/language_server/gdscript_language_protocol.h | |
parent | 11d3768132582d192b8464769f26b493ae822321 (diff) | |
download | redot-engine-095569011c6afd7baab44fac0a8a1850af3217e3.tar.gz |
Resolve bind poses from FBX clusters instead of FBX poses
Turns out that the information in FBX Pose objects is relatively often broken.
Using skin cluster bind poses seems more reliable, but cannot capture the bind pose of the root bone.
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_protocol.h')
0 files changed, 0 insertions, 0 deletions