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authorJeronimo Schreyer <jeronimo.schreyer@gmail.com>2023-12-10 18:26:14 -0300
committerSaracen <SaracenOne@gmail.com>2024-08-27 02:10:16 +0100
commit030fd71da23dc8e2c73febb966e4d6caf4f9ddbb (patch)
treeb719816ca9259d547a4cc96fe5e46ef648465df7 /modules/gdscript/language_server/gdscript_language_server.cpp
parentdb76de5de8a415b29be4c7dd84b99bd0fe260822 (diff)
downloadredot-engine-030fd71da23dc8e2c73febb966e4d6caf4f9ddbb.tar.gz
add support for visualizing bones in Advanced Import Settings
When an imported model Skeleton3D type node is selected, the bones are drawn using lines or octahedrons to provide a clearer reference to their position. Refactored Skeleton3DGizmoPlugin::redraw now uses a static function to generate bone meshes
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