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authorRealMadvicius <madvicius_dev@outlook.fr>2023-10-07 11:03:13 +0200
committerRealMadvicius <madvicius_dev@outlook.fr>2023-10-07 11:34:02 +0200
commite7a35d152104c14ba89861a6ead892c4f65d9f5d (patch)
treebcb2af23aa46523f297008f887a3dc73a22c8637 /modules/gdscript/language_server/gdscript_language_server.cpp
parent6916349697a4339216469e9bf5899b983d78db07 (diff)
downloadredot-engine-e7a35d152104c14ba89861a6ead892c4f65d9f5d.tar.gz
Fix crash when clicking on "Interpolation Mode" with nonexistent node path
issue reference [https://github.com/godotengine/godot/issues/81769] #81769 AnimationPlayer: Editor crashes when clicking on "Interpolation Mode" with nonexistent node path - adding a nullptr check on a Node pointer obtained from get_node(NodePath) in case it is null now we wont execute the next instruction > ClassDB::get_property_info(nd->get_class(), prop, &prop_info); Which then prevents the crash
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_server.cpp')
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