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authorA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-04-15 15:18:34 +0200
committerA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-05-04 16:08:55 +0200
commit955d5affa857ec1f358c56da8fb1ff4ab6590704 (patch)
treeb667ac9f6f62bff17ce032683c0eb09727660555 /modules/gdscript/language_server
parent7ebc866418b075df58cbe4e31fcf8b0c3acd70a1 (diff)
downloadredot-engine-955d5affa857ec1f358c56da8fb1ff4ab6590704.tar.gz
Reduce and prevent unnecessary random-access to `List`
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element) * Removed subscript operator, in favor of a more explicit `get` * Added conversion from `Iterator` to `ConstIterator` * Remade existing operations into other solutions when applicable
Diffstat (limited to 'modules/gdscript/language_server')
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp2
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp6
2 files changed, 4 insertions, 4 deletions
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index ad7af34bf1..2a3db4f508 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -510,7 +510,7 @@ void ExtendGDScriptParser::parse_function_symbol(const GDScriptParser::FunctionN
node_stack.push_back(p_func->body);
while (!node_stack.is_empty()) {
- GDScriptParser::Node *node = node_stack[0];
+ GDScriptParser::Node *node = node_stack.front()->get();
node_stack.pop_front();
switch (node->type) {
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index a63d32ef30..819611099e 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -223,7 +223,7 @@ void GDScriptWorkspace::reload_all_workspace_scripts() {
HashMap<String, ExtendGDScriptParser *>::Iterator S = parse_results.find(path);
String err_msg = "Failed parse script " + path;
if (S) {
- err_msg += "\n" + S->value->get_errors()[0].message;
+ err_msg += "\n" + S->value->get_errors().front()->get().message;
}
ERR_CONTINUE_MSG(err != OK, err_msg);
}
@@ -619,8 +619,8 @@ Node *GDScriptWorkspace::_get_owner_scene_node(String p_path) {
_get_owners(EditorFileSystem::get_singleton()->get_filesystem(), p_path, owners);
- for (int i = 0; i < owners.size(); i++) {
- NodePath owner_path = owners[i];
+ for (const String &owner : owners) {
+ NodePath owner_path = owner;
Ref<Resource> owner_res = ResourceLoader::load(owner_path);
if (Object::cast_to<PackedScene>(owner_res.ptr())) {
Ref<PackedScene> owner_packed_scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*owner_res));