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authorK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2024-11-14 05:29:46 -0800
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2024-11-14 05:54:32 -0800
commitb0e04c1e7a01d24953e56ff019dc1e0e8fe8cc6d (patch)
treee101f545b0eb9a4205f1c41a8c4c20aa0fb32340 /modules/gdscript/tests/scripts/parser/errors/uid_duplicate.gd
parentec6a1c0e792ac8be44990749800a4654a293b9ee (diff)
downloadredot-engine-b0e04c1e7a01d24953e56ff019dc1e0e8fe8cc6d.tar.gz
Sort blend shapes in the inspector by ID instead of alphabetically
Blend shapes (morph targets, shape keys) should be sorted by the physical order of the blend shapes, and that index should be converted to a name string.
Diffstat (limited to 'modules/gdscript/tests/scripts/parser/errors/uid_duplicate.gd')
0 files changed, 0 insertions, 0 deletions