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authorRémi Verschelde <rverschelde@gmail.com>2024-09-29 00:46:44 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-09-29 00:46:44 +0200
commite7a9104f3768e41b292d805e7ba8369bd7caa226 (patch)
tree2fd0b2da18160072ca79956afecfdfd5d862add7 /modules/gdscript/tests/scripts/parser/errors/variable_conflicts_function.gd
parentb2b13d46c2fcd75502eec12c768caa23ee952900 (diff)
parent4d635b7a3afafb62e9d9e2e09f00e5d62d317a8b (diff)
downloadredot-engine-e7a9104f3768e41b292d805e7ba8369bd7caa226.tar.gz
Merge pull request #97554 from clayjohn/batching-uniform-sets
Combine texture and instance data into one uniform set in the 2D renderer
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