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authorMartin Capitanio <capnm@capitanio.org>2023-12-30 02:19:05 +0100
committerMartin Capitanio <capnm@capitanio.org>2023-12-31 16:14:44 +0100
commit74ed6d63bfc7cd022737b3356999789d4ef5d5ec (patch)
tree96ad2689f9789e26251ac8840a0670ec3554e99b /modules/gdscript/tests/scripts/runtime/features/array_string_stringname_equivalent.out
parent13a0d6e9b253654f5cc2a44f3d0b3cae10440443 (diff)
downloadredot-engine-74ed6d63bfc7cd022737b3356999789d4ef5d5ec.tar.gz
ThorVG: update from v0.11.2 to v0.11.6
https://github.com/thorvg/thorvg/releases/tag/v0.11.6 Godot related: + [Renderer] Improved the internal structure for compact scene-hierarchy traversing. + [SwEngine] Improved trigonometric & image scaler performance. + [SwEngine] Fixed a loss of image pixels during image down-scaling. + [Renderer/Engine] Improved safety measures. + [SwEngine] Resolved a bug causing strokes to be improperly invisible due to clipping. thorvg/thorvg#1785 + [Renderer] Rectified the precision of rounded rectangle corners. thorvg/thorvg#1824 + [Portability] Resolved compiler shadowing warnings. thorvg/thorvg#1811 Fixes godotengine#85465 Clipped strokes from outside the canvas. Fixes godotengine#86012 Rounded rectangles in SVG files rendering incorrectly.
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