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authorNomad1 <gorbuz@gmail.com>2023-09-17 11:11:35 -0230
committerNomad1 <gorbuz@gmail.com>2023-09-21 15:30:10 -0230
commita119365d4e64bbeb97a966bb4219c34241896e86 (patch)
treed631b6924750ca1e1e44735d2976cb8f7b4275d5 /modules/gdscript/tests/test_gdscript.cpp
parent4df80b0e629e25653a706f6721c13a1f9d1da368 (diff)
downloadredot-engine-a119365d4e64bbeb97a966bb4219c34241896e86.tar.gz
Fixed VS 2022 Mac compatibility
Visual Studio 2022 on Mac marks the project as invalid if the project Guid is set. Easiest way to fix it is to remove outdated 'EnableGodotProjectTypeGuid' and other Guid references
Diffstat (limited to 'modules/gdscript/tests/test_gdscript.cpp')
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