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authorA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-02-17 18:58:06 +0100
committerA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-02-22 18:05:42 +0100
commitd7a72d72e6106f10992ec678a4799fee135ddf3d (patch)
tree917d197c618b40dd8d09837b08d814f48578a8cf /modules/gdscript/tests
parent4b543ddbf813ad77fc37f96c1a6d7359261ddc7c (diff)
downloadredot-engine-d7a72d72e6106f10992ec678a4799fee135ddf3d.tar.gz
Fix running tests in template builds
Diffstat (limited to 'modules/gdscript/tests')
-rw-r--r--modules/gdscript/tests/gdscript_test_runner_suite.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/modules/gdscript/tests/gdscript_test_runner_suite.h b/modules/gdscript/tests/gdscript_test_runner_suite.h
index 5acf436e42..b2289ef9cc 100644
--- a/modules/gdscript/tests/gdscript_test_runner_suite.h
+++ b/modules/gdscript/tests/gdscript_test_runner_suite.h
@@ -37,6 +37,8 @@
namespace GDScriptTests {
+// TODO: Handle some cases failing on release builds. See: https://github.com/godotengine/godot/pull/88452
+#ifdef TOOLS_ENABLED
TEST_SUITE("[Modules][GDScript]") {
TEST_CASE("Script compilation and runtime") {
bool print_filenames = OS::get_singleton()->get_cmdline_args().find("--print-filenames") != nullptr;
@@ -68,6 +70,7 @@ func _init():
ref_counted->set_script(gdscript);
CHECK_MESSAGE(int(ref_counted->get_meta("result")) == 42, "The script should assign object metadata successfully.");
}
+#endif // TOOLS_ENABLED
TEST_CASE("[Modules][GDScript] Validate built-in API") {
GDScriptLanguage *lang = GDScriptLanguage::get_singleton();