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authorRémi Verschelde <rverschelde@gmail.com>2021-07-15 00:46:35 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-07-15 00:46:43 +0200
commit06568bbfdfbecb489d3263f6df1e7d298642cd61 (patch)
tree420fd4cf4a5b041f8af3b51b674dc0c3eab1bf6b /modules/gltf/editor_scene_importer_gltf.cpp
parent499be1fb67bbadb11b54763cf6fe04ac1784877b (diff)
downloadredot-engine-06568bbfdfbecb489d3263f6df1e7d298642cd61.tar.gz
Misc cleanup of header includes
Was looking for misuse of module headers without checking that the module is actually enabled and got carried away...
Diffstat (limited to 'modules/gltf/editor_scene_importer_gltf.cpp')
-rw-r--r--modules/gltf/editor_scene_importer_gltf.cpp22
1 files changed, 7 insertions, 15 deletions
diff --git a/modules/gltf/editor_scene_importer_gltf.cpp b/modules/gltf/editor_scene_importer_gltf.cpp
index cef5278f03..eca1c85bf3 100644
--- a/modules/gltf/editor_scene_importer_gltf.cpp
+++ b/modules/gltf/editor_scene_importer_gltf.cpp
@@ -28,22 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/crypto/crypto_core.h"
-#include "core/io/file_access.h"
-#include "core/math/disjoint_set.h"
-#include "core/math/math_defs.h"
-#include "core/os/os.h"
-#include "editor/import/resource_importer_scene.h"
-#include "modules/gltf/gltf_state.h"
-#include "modules/regex/regex.h"
-#include "scene/3d/bone_attachment_3d.h"
-#include "scene/3d/camera_3d.h"
-#include "scene/3d/mesh_instance_3d.h"
-#include "scene/animation/animation_player.h"
-#include "scene/resources/packed_scene.h"
-#include "scene/resources/surface_tool.h"
+#include "editor_scene_importer_gltf.h"
+
+#include "gltf_document.h"
+#include "gltf_state.h"
-#include "modules/gltf/editor_scene_importer_gltf.h"
+#include "scene/3d/node_3d.h"
+#include "scene/animation/animation_player.h"
+#include "scene/resources/animation.h"
uint32_t EditorSceneImporterGLTF::get_import_flags() const {
return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION;