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| author | Rémi Verschelde <rverschelde@gmail.com> | 2021-06-11 14:51:48 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-06-11 14:52:39 +0200 |
| commit | 9e328bb5b7bfb30b832e9ef733e535de93e1c60b (patch) | |
| tree | f575edc2e7649a28cf62c02a9acc89fbbfa6a5e0 /modules/gltf/editor_scene_importer_gltf.cpp | |
| parent | 74b3b0db0e8e9dbe337faed7ce7c142327617a93 (diff) | |
| download | redot-engine-9e328bb5b7bfb30b832e9ef733e535de93e1c60b.tar.gz | |
Core: Move DirAccess and FileAccess to `core/io`
File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
Diffstat (limited to 'modules/gltf/editor_scene_importer_gltf.cpp')
| -rw-r--r-- | modules/gltf/editor_scene_importer_gltf.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gltf/editor_scene_importer_gltf.cpp b/modules/gltf/editor_scene_importer_gltf.cpp index 35f44ca122..21b4bb75fb 100644 --- a/modules/gltf/editor_scene_importer_gltf.cpp +++ b/modules/gltf/editor_scene_importer_gltf.cpp @@ -29,10 +29,10 @@ /*************************************************************************/ #include "core/crypto/crypto_core.h" +#include "core/io/file_access.h" #include "core/io/json.h" #include "core/math/disjoint_set.h" #include "core/math/math_defs.h" -#include "core/os/file_access.h" #include "core/os/os.h" #include "editor/import/resource_importer_scene.h" #include "modules/gltf/gltf_state.h" |
