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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-17 21:01:54 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-17 21:01:54 +0200 |
commit | a181d00af4db2819c32554a7177802779552aab3 (patch) | |
tree | 92f098820b7415dd461e50e2893d1c3ac8f4c5dd /modules/gltf/extensions/gltf_document_extension.cpp | |
parent | 750ffa527c3be582a5bb4576717812fa8ef5ef58 (diff) | |
parent | 597290761231b7f1f1827f86f55635622926d34d (diff) | |
download | redot-engine-a181d00af4db2819c32554a7177802779552aab3.tar.gz |
Merge pull request #96465 from aaronfranke/gltf-pre-gen-post-conv
GLTF: Add `import_pre_generate` and `export_post_convert` extension steps
Diffstat (limited to 'modules/gltf/extensions/gltf_document_extension.cpp')
-rw-r--r-- | modules/gltf/extensions/gltf_document_extension.cpp | 33 |
1 files changed, 25 insertions, 8 deletions
diff --git a/modules/gltf/extensions/gltf_document_extension.cpp b/modules/gltf/extensions/gltf_document_extension.cpp index c6540ebb22..6e611762b6 100644 --- a/modules/gltf/extensions/gltf_document_extension.cpp +++ b/modules/gltf/extensions/gltf_document_extension.cpp @@ -38,13 +38,15 @@ void GLTFDocumentExtension::_bind_methods() { GDVIRTUAL_BIND(_parse_image_data, "state", "image_data", "mime_type", "ret_image"); GDVIRTUAL_BIND(_get_image_file_extension); GDVIRTUAL_BIND(_parse_texture_json, "state", "texture_json", "ret_gltf_texture"); - GDVIRTUAL_BIND(_generate_scene_node, "state", "gltf_node", "scene_parent"); GDVIRTUAL_BIND(_import_post_parse, "state"); + GDVIRTUAL_BIND(_import_pre_generate, "state"); + GDVIRTUAL_BIND(_generate_scene_node, "state", "gltf_node", "scene_parent"); GDVIRTUAL_BIND(_import_node, "state", "gltf_node", "json", "node"); GDVIRTUAL_BIND(_import_post, "state", "root"); // Export process. GDVIRTUAL_BIND(_export_preflight, "state", "root"); GDVIRTUAL_BIND(_convert_scene_node, "state", "gltf_node", "scene_node"); + GDVIRTUAL_BIND(_export_post_convert, "state", "root"); GDVIRTUAL_BIND(_export_preserialize, "state"); GDVIRTUAL_BIND(_get_saveable_image_formats); GDVIRTUAL_BIND(_serialize_image_to_bytes, "state", "image", "image_dict", "image_format", "lossy_quality"); @@ -98,6 +100,20 @@ Error GLTFDocumentExtension::parse_texture_json(Ref<GLTFState> p_state, const Di return err; } +Error GLTFDocumentExtension::import_post_parse(Ref<GLTFState> p_state) { + ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER); + Error err = OK; + GDVIRTUAL_CALL(_import_post_parse, p_state, err); + return err; +} + +Error GLTFDocumentExtension::import_pre_generate(Ref<GLTFState> p_state) { + ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER); + Error err = OK; + GDVIRTUAL_CALL(_import_pre_generate, p_state, err); + return err; +} + Node3D *GLTFDocumentExtension::generate_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_parent) { ERR_FAIL_COND_V(p_state.is_null(), nullptr); ERR_FAIL_COND_V(p_gltf_node.is_null(), nullptr); @@ -106,13 +122,6 @@ Node3D *GLTFDocumentExtension::generate_scene_node(Ref<GLTFState> p_state, Ref<G return ret_node; } -Error GLTFDocumentExtension::import_post_parse(Ref<GLTFState> p_state) { - ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER); - Error err = OK; - GDVIRTUAL_CALL(_import_post_parse, p_state, err); - return err; -} - Error GLTFDocumentExtension::import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) { ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(p_gltf_node.is_null(), ERR_INVALID_PARAMETER); @@ -145,6 +154,14 @@ void GLTFDocumentExtension::convert_scene_node(Ref<GLTFState> p_state, Ref<GLTFN GDVIRTUAL_CALL(_convert_scene_node, p_state, p_gltf_node, p_scene_node); } +Error GLTFDocumentExtension::export_post_convert(Ref<GLTFState> p_state, Node *p_root) { + ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER); + ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER); + Error err = OK; + GDVIRTUAL_CALL(_export_post_convert, p_state, p_root, err); + return err; +} + Error GLTFDocumentExtension::export_preserialize(Ref<GLTFState> p_state) { ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER); Error err = OK; |