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author | clayjohn <claynjohn@gmail.com> | 2024-02-23 13:54:20 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2024-02-23 16:25:26 -0800 |
commit | 781cd27fe432349c36c5363be4f879b1c3c48c10 (patch) | |
tree | 3ff3b1572a2fda97d6874b4c6171f2c9329cc892 /modules/gltf | |
parent | 16d61427cab3a8e43f0a9a8ee724fc176b6433c6 (diff) | |
download | redot-engine-781cd27fe432349c36c5363be4f879b1c3c48c10.tar.gz |
Avoid singularity when generated tangents and validate that tangents are good enough when using compression
Diffstat (limited to 'modules/gltf')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index ff2f290e4f..9aed499751 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -2813,7 +2813,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> p_state) { Vector<Vector3> normals = array[Mesh::ARRAY_NORMAL]; for (int k = 0; k < vertex_num; k++) { - Vector3 tan = Vector3(0.0, 1.0, 0.0).cross(normals[k]); + Vector3 tan = Vector3(normals[i].z, -normals[i].x, normals[i].y).cross(normals[k].normalized()).normalized(); tangentsw[k * 4 + 0] = tan.x; tangentsw[k * 4 + 1] = tan.y; tangentsw[k * 4 + 2] = tan.z; @@ -2839,6 +2839,19 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> p_state) { } array = mesh_surface_tool->commit_to_arrays(); + if ((flags & RS::ARRAY_FLAG_COMPRESS_ATTRIBUTES) && a.has("NORMAL") && (a.has("TANGENT") || generate_tangents)) { + // Compression is enabled, so let's validate that the normals and tangents are correct. + Vector<Vector3> normals = array[Mesh::ARRAY_NORMAL]; + Vector<float> tangents = array[Mesh::ARRAY_TANGENT]; + for (int vert = 0; vert < normals.size(); vert++) { + Vector3 tan = Vector3(tangents[vert * 4 + 0], tangents[vert * 4 + 1], tangents[vert * 4 + 2]); + if (abs(tan.dot(normals[vert])) > 0.0001) { + // Tangent is not perpendicular to the normal, so we can't use compression. + flags &= ~RS::ARRAY_FLAG_COMPRESS_ATTRIBUTES; + } + } + } + Array morphs; //blend shapes if (p.has("targets")) { |