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authorAaron Franke <arnfranke@yahoo.com>2023-09-03 02:47:34 -0500
committerAaron Franke <arnfranke@yahoo.com>2023-09-03 02:47:34 -0500
commitc1bc4fbd20d7e48e78d643fdb10230333a59ded1 (patch)
treef00df6d1b1f57f8463b5e03af5b8067cebbd27ca /modules/gltf
parentfa3428ff25bc577d2a3433090478a6d615567056 (diff)
downloadredot-engine-c1bc4fbd20d7e48e78d643fdb10230333a59ded1.tar.gz
GLTF: Change "Camera3D" generated node name to "Camera"
Diffstat (limited to 'modules/gltf')
-rw-r--r--modules/gltf/gltf_document.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 74de40e901..4fb31480c1 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -5280,7 +5280,7 @@ void GLTFDocument::_assign_node_names(Ref<GLTFState> p_state) {
if (gltf_node->mesh >= 0) {
gltf_node_name = "Mesh";
} else if (gltf_node->camera >= 0) {
- gltf_node_name = "Camera3D";
+ gltf_node_name = "Camera";
} else {
gltf_node_name = "Node";
}