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authorRémi Verschelde <rverschelde@gmail.com>2024-05-14 12:07:03 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-05-14 12:07:03 +0200
commitbdefe5399279ccc37d3f402215236a0ad9642b99 (patch)
tree35bf85a05f58b3f5d56232621205b1ea8b4ad275 /modules/gridmap/grid_map.cpp
parente58eb6a26763de8263ecc2eae93119e4817e4016 (diff)
parent413c11357d039a03a8dca440a01951a637ae936b (diff)
downloadredot-engine-bdefe5399279ccc37d3f402215236a0ad9642b99.tar.gz
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
Diffstat (limited to 'modules/gridmap/grid_map.cpp')
-rw-r--r--modules/gridmap/grid_map.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index abfbfebc02..71171be3f1 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -30,14 +30,12 @@
#include "grid_map.h"
-#include "core/core_string_names.h"
#include "core/io/marshalls.h"
#include "scene/3d/light_3d.h"
#include "scene/resources/3d/mesh_library.h"
#include "scene/resources/3d/primitive_meshes.h"
#include "scene/resources/physics_material.h"
#include "scene/resources/surface_tool.h"
-#include "scene/scene_string_names.h"
#include "servers/navigation_server_3d.h"
#include "servers/rendering_server.h"