diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-14 12:07:03 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-14 12:07:03 +0200 |
commit | bdefe5399279ccc37d3f402215236a0ad9642b99 (patch) | |
tree | 35bf85a05f58b3f5d56232621205b1ea8b4ad275 /modules/gridmap/grid_map.cpp | |
parent | e58eb6a26763de8263ecc2eae93119e4817e4016 (diff) | |
parent | 413c11357d039a03a8dca440a01951a637ae936b (diff) | |
download | redot-engine-bdefe5399279ccc37d3f402215236a0ad9642b99.tar.gz |
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
Diffstat (limited to 'modules/gridmap/grid_map.cpp')
-rw-r--r-- | modules/gridmap/grid_map.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index abfbfebc02..71171be3f1 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -30,14 +30,12 @@ #include "grid_map.h" -#include "core/core_string_names.h" #include "core/io/marshalls.h" #include "scene/3d/light_3d.h" #include "scene/resources/3d/mesh_library.h" #include "scene/resources/3d/primitive_meshes.h" #include "scene/resources/physics_material.h" #include "scene/resources/surface_tool.h" -#include "scene/scene_string_names.h" #include "servers/navigation_server_3d.h" #include "servers/rendering_server.h" |