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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /modules/gridmap/grid_map.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
download | redot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz |
GODOT IS OPEN SOURCE
Diffstat (limited to 'modules/gridmap/grid_map.h')
-rw-r--r-- | modules/gridmap/grid_map.h | 271 |
1 files changed, 271 insertions, 0 deletions
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h new file mode 100644 index 0000000000..7a13ace143 --- /dev/null +++ b/modules/gridmap/grid_map.h @@ -0,0 +1,271 @@ +/*************************************************************************/ +/* grid_map.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef GRID_MAP_H +#define GRID_MAP_H + + +#include "scene/resources/mesh_library.h" +#include "scene/3d/spatial.h" +#include "scene/resources/multimesh.h" + +//heh heh, godotsphir!! this shares no code and the design is completely different with previous projects i've done.. +//should scale better with hardware that supports instancing + + +class GridMap : public Spatial { + + + OBJ_TYPE( GridMap, Spatial ); + + enum { + MAP_DIRTY_TRANSFORMS=1, + MAP_DIRTY_INSTANCES=2, + }; + + union IndexKey { + + struct { + int16_t x; + int16_t y; + int16_t z; + }; + uint64_t key; + + _FORCE_INLINE_ bool operator<(const IndexKey& p_key) const { + + return key < p_key.key; + } + + IndexKey() { key=0; } + }; + + union Cell { + + struct { + unsigned int item : 16; + unsigned int rot:5; + unsigned int layer:8; + }; + uint32_t cell; + + Cell() { item=0; rot=0; layer=0; } + }; + + struct Octant { + + struct ItemInstances { + + Set<IndexKey> cells; + Ref<Mesh> mesh; + Ref<Shape> shape; + Ref<MultiMesh> multimesh; + RID multimesh_instance; + + }; + + Ref<Mesh> baked; + RID bake_instance; + + bool dirty; + RID static_body; + + Map<int,ItemInstances> items; + + }; + + union OctantKey { + + struct { + int16_t x; + int16_t y; + int16_t z; + int16_t area; + }; + + uint64_t key; + + _FORCE_INLINE_ bool operator<(const OctantKey& p_key) const { + + return key < p_key.key; + } + + //OctantKey(const IndexKey& p_k, int p_item) { indexkey=p_k.key; item=p_item; } + OctantKey() { key=0; } + }; + + Transform last_transform; + + bool _in_tree; + float cell_size; + int octant_size; + bool center_x,center_y,center_z; + bool bake; + float cell_scale; + + + bool clip; + bool clip_above; + int clip_floor; + bool baked_lock; + Vector3::Axis clip_axis; + + + + struct Area { + + String name; + RID base_portal; + RID instance; + IndexKey from; + IndexKey to; + struct Portal { + Transform xform; + RID instance; + ~Portal(); + }; + Vector<Portal> portals; + float portal_disable_distance; + Color portal_disable_color; + bool exterior_portal; + + Area(); + ~Area(); + }; + + Ref<MeshLibrary> theme; + + Map<OctantKey,Octant*> octant_map; + Map<IndexKey,Cell> cell_map; + Map<int,Area*> area_map; + + + + void _recreate_octant_data(); + + struct BakeLight { + + VS::LightType type; + Vector3 pos; + Vector3 dir; + float param[VS::LIGHT_PARAM_MAX]; + }; + + _FORCE_INLINE_ int _find_area(const IndexKey& p_pos) const; + + _FORCE_INLINE_ Vector3 _octant_get_offset(const OctantKey &p_key) const { + + return Vector3(p_key.x,p_key.y,p_key.z)*cell_size*octant_size; + } + + void _octant_enter_world(const OctantKey &p_key); + void _octant_exit_world(const OctantKey &p_key); + void _octant_update(const OctantKey &p_key); + void _octant_transform(const OctantKey &p_key); + void _octant_clear_baked(const OctantKey &p_key); + void _octant_bake(const OctantKey &p_key,const Ref<TriangleMesh>& p_tmesh=RES(),const Vector<BakeLight> &p_lights=Vector<BakeLight>(),List<Vector3> *r_prebake=NULL); + bool awaiting_update; + + void _queue_dirty_map(); + void _update_dirty_map_callback(); + + void resource_changed(const RES& p_res); + + + void _update_areas(); + void _update_area_instances(); + + void _clear_internal(bool p_keep_areas=false); + +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + + void _notification(int p_what); + static void _bind_methods(); + +public: + + enum { + INVALID_CELL_ITEM=-1 + }; + + void set_theme(const Ref<MeshLibrary>& p_theme); + Ref<MeshLibrary> get_theme() const; + + void set_cell_size(float p_size); + float get_cell_size() const; + + void set_octant_size(int p_size); + int get_octant_size() const; + + + void set_center_x(bool p_enable); + bool get_center_x() const; + void set_center_y(bool p_enable); + bool get_center_y() const; + void set_center_z(bool p_enable); + bool get_center_z() const; + + void set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_orientation=0); + int get_cell_item(int p_x,int p_y,int p_z) const; + int get_cell_item_orientation(int p_x,int p_y,int p_z) const; + + void set_clip(bool p_enabled, bool p_clip_above=true, int p_floor=0, Vector3::Axis p_axis=Vector3::AXIS_X); + + Error create_area(int p_id,const AABB& p_area); + AABB area_get_bounds(int p_area) const; + void area_set_exterior_portal(int p_area,bool p_enable); + void area_set_name(int p_area,const String& p_name); + String area_get_name(int p_area) const; + bool area_is_exterior_portal(int p_area) const; + void area_set_portal_disable_distance(int p_area, float p_distance); + float area_get_portal_disable_distance(int p_area) const; + void area_set_portal_disable_color(int p_area, Color p_color); + Color area_get_portal_disable_color(int p_area) const; + void get_area_list(List<int> *p_areas) const; + void erase_area(int p_area); + int get_unused_area_id() const; + + void set_cell_scale(float p_scale); + float get_cell_scale() const; + + void set_bake(bool p_bake); + bool is_baking_enabled() const; + + void bake_geometry(); + + void clear(); + + GridMap(); + ~GridMap(); +}; + +#endif // CUBE_GRID_MAP_H |