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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-27 08:44:44 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-27 16:26:34 +0100 |
commit | d1acbbce7f123c2b5fccdefc6417787dc91b6ced (patch) | |
tree | 3143b3548ee2e46c4a56881f1284f962cc2ae878 /modules/gridmap/grid_map_editor_plugin.cpp | |
parent | c3a760c5079670854b5f0c197c15218b1606bb2d (diff) | |
download | redot-engine-d1acbbce7f123c2b5fccdefc6417787dc91b6ced.tar.gz |
Rename more 2D and 3D nodes to follow convention
Rename editor plugins to match the new node names.
Diffstat (limited to 'modules/gridmap/grid_map_editor_plugin.cpp')
-rw-r--r-- | modules/gridmap/grid_map_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 0f377e2dec..a2479e764f 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -32,7 +32,7 @@ #include "core/input/input_filter.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" -#include "editor/plugins/spatial_editor_plugin.h" +#include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" #include "core/math/geometry.h" |