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authorRémi Verschelde <rverschelde@gmail.com>2020-03-27 08:44:44 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-03-27 16:26:34 +0100
commitd1acbbce7f123c2b5fccdefc6417787dc91b6ced (patch)
tree3143b3548ee2e46c4a56881f1284f962cc2ae878 /modules/gridmap/grid_map_editor_plugin.cpp
parentc3a760c5079670854b5f0c197c15218b1606bb2d (diff)
downloadredot-engine-d1acbbce7f123c2b5fccdefc6417787dc91b6ced.tar.gz
Rename more 2D and 3D nodes to follow convention
Rename editor plugins to match the new node names.
Diffstat (limited to 'modules/gridmap/grid_map_editor_plugin.cpp')
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 0f377e2dec..a2479e764f 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -32,7 +32,7 @@
#include "core/input/input_filter.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
-#include "editor/plugins/spatial_editor_plugin.h"
+#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/camera_3d.h"
#include "core/math/geometry.h"