summaryrefslogtreecommitdiffstats
path: root/modules/lightmapper_rd/lightmapper_rd.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2023-10-20 15:08:17 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-10-20 15:08:17 +0200
commitdb493ede003694c13b69db4db363043f2363b47d (patch)
treeebd993c9f9a290fb35562ec4765b2fb0db78b94e /modules/lightmapper_rd/lightmapper_rd.cpp
parentecc2bd62f4fbb115ff778b599e9739663ee215e0 (diff)
parent47214ea9f5e76fb4a54b902ffafe1081a57601d3 (diff)
downloadredot-engine-db493ede003694c13b69db4db363043f2363b47d.tar.gz
Merge pull request #83284 from DarioSamo/lightmapper-grid-clusters
Optimize lightmapper using triangle clusters on the acceleration structure.
Diffstat (limited to 'modules/lightmapper_rd/lightmapper_rd.cpp')
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp174
1 files changed, 148 insertions, 26 deletions
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index feb9a2274e..fe919953c1 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -124,7 +124,7 @@ void LightmapperRD::add_probe(const Vector3 &p_position) {
probe_positions.push_back(probe);
}
-void LightmapperRD::_plot_triangle_into_triangle_index_list(int p_size, const Vector3i &p_ofs, const AABB &p_bounds, const Vector3 p_points[3], uint32_t p_triangle_index, LocalVector<TriangleSort> &triangles, uint32_t p_grid_size) {
+void LightmapperRD::_plot_triangle_into_triangle_index_list(int p_size, const Vector3i &p_ofs, const AABB &p_bounds, const Vector3 p_points[3], uint32_t p_triangle_index, LocalVector<TriangleSort> &p_triangles_sort, uint32_t p_grid_size) {
int half_size = p_size / 2;
for (int i = 0; i < 8; i++) {
@@ -159,13 +159,69 @@ void LightmapperRD::_plot_triangle_into_triangle_index_list(int p_size, const Ve
TriangleSort ts;
ts.cell_index = n.x + (n.y * p_grid_size) + (n.z * p_grid_size * p_grid_size);
ts.triangle_index = p_triangle_index;
- triangles.push_back(ts);
+ ts.triangle_aabb.position = p_points[0];
+ ts.triangle_aabb.size = Vector3();
+ ts.triangle_aabb.expand_to(p_points[1]);
+ ts.triangle_aabb.expand_to(p_points[2]);
+ p_triangles_sort.push_back(ts);
} else {
- _plot_triangle_into_triangle_index_list(half_size, n, aabb, p_points, p_triangle_index, triangles, p_grid_size);
+ _plot_triangle_into_triangle_index_list(half_size, n, aabb, p_points, p_triangle_index, p_triangles_sort, p_grid_size);
}
}
}
+void LightmapperRD::_sort_triangle_clusters(uint32_t p_cluster_size, uint32_t p_cluster_index, uint32_t p_index_start, uint32_t p_count, LocalVector<TriangleSort> &p_triangle_sort, LocalVector<ClusterAABB> &p_cluster_aabb) {
+ if (p_count == 0) {
+ return;
+ }
+
+ // Compute AABB for all triangles in the range.
+ SortArray<TriangleSort, TriangleSortAxis<0>> triangle_sorter_x;
+ SortArray<TriangleSort, TriangleSortAxis<1>> triangle_sorter_y;
+ SortArray<TriangleSort, TriangleSortAxis<2>> triangle_sorter_z;
+ AABB cluster_aabb = p_triangle_sort[p_index_start].triangle_aabb;
+ for (uint32_t i = 1; i < p_count; i++) {
+ cluster_aabb.merge_with(p_triangle_sort[p_index_start + i].triangle_aabb);
+ }
+
+ if (p_count > p_cluster_size) {
+ int longest_axis_index = cluster_aabb.get_longest_axis_index();
+ switch (longest_axis_index) {
+ case 0:
+ triangle_sorter_x.sort(&p_triangle_sort[p_index_start], p_count);
+ break;
+ case 1:
+ triangle_sorter_y.sort(&p_triangle_sort[p_index_start], p_count);
+ break;
+ case 2:
+ triangle_sorter_z.sort(&p_triangle_sort[p_index_start], p_count);
+ break;
+ default:
+ DEV_ASSERT(false && "Invalid axis returned by AABB.");
+ break;
+ }
+
+ uint32_t left_cluster_count = next_power_of_2(p_count / 2);
+ left_cluster_count = MAX(left_cluster_count, p_cluster_size);
+ left_cluster_count = MIN(left_cluster_count, p_count);
+ _sort_triangle_clusters(p_cluster_size, p_cluster_index, p_index_start, left_cluster_count, p_triangle_sort, p_cluster_aabb);
+
+ if (left_cluster_count < p_count) {
+ uint32_t cluster_index_right = p_cluster_index + (left_cluster_count / p_cluster_size);
+ _sort_triangle_clusters(p_cluster_size, cluster_index_right, p_index_start + left_cluster_count, p_count - left_cluster_count, p_triangle_sort, p_cluster_aabb);
+ }
+ } else {
+ ClusterAABB &aabb = p_cluster_aabb[p_cluster_index];
+ Vector3 aabb_end = cluster_aabb.get_end();
+ aabb.min_bounds[0] = cluster_aabb.position.x;
+ aabb.min_bounds[1] = cluster_aabb.position.y;
+ aabb.min_bounds[2] = cluster_aabb.position.z;
+ aabb.max_bounds[0] = aabb_end.x;
+ aabb.max_bounds[1] = aabb_end.y;
+ aabb.max_bounds[2] = aabb_end.z;
+ }
+}
+
Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_size, Vector<Ref<Image>> &albedo_images, Vector<Ref<Image>> &emission_images, AABB &bounds, Size2i &atlas_size, int &atlas_slices, BakeStepFunc p_step_function, void *p_bake_userdata) {
Vector<Size2i> sizes;
@@ -281,7 +337,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
return BAKE_OK;
}
-void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &p_probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) {
+void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, uint32_t p_cluster_size, Vector<Probe> &p_probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &r_triangle_indices_buffer, RID &r_cluster_indices_buffer, RID &r_cluster_aabbs_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) {
HashMap<Vertex, uint32_t, VertexHash> vertex_map;
//fill triangles array and vertex array
@@ -433,31 +489,70 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
//sort it
triangle_sort.sort();
+ LocalVector<uint32_t> cluster_indices;
+ LocalVector<ClusterAABB> cluster_aabbs;
Vector<uint32_t> triangle_indices;
triangle_indices.resize(triangle_sort.size());
Vector<uint32_t> grid_indices;
grid_indices.resize(grid_size * grid_size * grid_size * 2);
memset(grid_indices.ptrw(), 0, grid_indices.size() * sizeof(uint32_t));
- Vector<bool> solid;
- solid.resize(grid_size * grid_size * grid_size);
- memset(solid.ptrw(), 0, solid.size() * sizeof(bool));
{
- uint32_t *tiw = triangle_indices.ptrw();
+ // Fill grid with cell indices.
uint32_t last_cell = 0xFFFFFFFF;
uint32_t *giw = grid_indices.ptrw();
- bool *solidw = solid.ptrw();
+ uint32_t cluster_count = 0;
+ uint32_t solid_cell_count = 0;
for (uint32_t i = 0; i < triangle_sort.size(); i++) {
uint32_t cell = triangle_sort[i].cell_index;
if (cell != last_cell) {
- //cell changed, update pointer to indices
- giw[cell * 2 + 1] = i;
- solidw[cell] = true;
+ giw[cell * 2 + 1] = solid_cell_count;
+ solid_cell_count++;
}
- tiw[i] = triangle_sort[i].triangle_index;
- giw[cell * 2]++; //update counter
+
+ if ((giw[cell * 2] % p_cluster_size) == 0) {
+ // Add an extra cluster every time the triangle counter reaches a multiple of the cluster size.
+ cluster_count++;
+ }
+
+ giw[cell * 2]++;
last_cell = cell;
}
+
+ // Build fixed-size triangle clusters for all the cells to speed up the traversal. A cell can hold multiple clusters that each contain a fixed
+ // amount of triangles and an AABB. The tracer will check against the AABBs first to know whether it needs to visit the cell's triangles.
+ //
+ // The building algorithm will divide the triangles recursively contained inside each cell, sorting by the longest axis of the AABB on each step.
+ //
+ // - If the amount of triangles is less or equal to the cluster size, the AABB will be stored and the algorithm stops.
+ //
+ // - The division by two is increased to the next power of two of half the amount of triangles (with cluster size as the minimum value) to
+ // ensure the first half always fills the cluster.
+
+ cluster_indices.resize(solid_cell_count * 2);
+ cluster_aabbs.resize(cluster_count);
+
+ uint32_t i = 0;
+ uint32_t cluster_index = 0;
+ uint32_t solid_cell_index = 0;
+ uint32_t *tiw = triangle_indices.ptrw();
+ while (i < triangle_sort.size()) {
+ cluster_indices[solid_cell_index * 2] = cluster_index;
+ cluster_indices[solid_cell_index * 2 + 1] = i;
+
+ uint32_t cell = triangle_sort[i].cell_index;
+ uint32_t triangle_count = giw[cell * 2];
+ uint32_t cell_cluster_count = (triangle_count + p_cluster_size - 1) / p_cluster_size;
+ _sort_triangle_clusters(p_cluster_size, cluster_index, i, triangle_count, triangle_sort, cluster_aabbs);
+
+ for (uint32_t j = 0; j < triangle_count; j++) {
+ tiw[i + j] = triangle_sort[i + j].triangle_index;
+ }
+
+ i += triangle_count;
+ cluster_index += cell_cluster_count;
+ solid_cell_index++;
+ }
}
#if 0
for (int i = 0; i < grid_size; i++) {
@@ -507,7 +602,13 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
triangle_buffer = rd->storage_buffer_create(tb.size(), tb);
Vector<uint8_t> tib = triangle_indices.to_byte_array();
- triangle_cell_indices_buffer = rd->storage_buffer_create(tib.size(), tib);
+ r_triangle_indices_buffer = rd->storage_buffer_create(tib.size(), tib);
+
+ Vector<uint8_t> cib = cluster_indices.to_byte_array();
+ r_cluster_indices_buffer = rd->storage_buffer_create(cib.size(), cib);
+
+ Vector<uint8_t> cab = cluster_aabbs.to_byte_array();
+ r_cluster_aabbs_buffer = rd->storage_buffer_create(cab.size(), cab);
Vector<uint8_t> lb = lights.to_byte_array();
if (lb.size() == 0) {
@@ -1020,24 +1121,29 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RID vertex_buffer;
RID triangle_buffer;
RID lights_buffer;
- RID triangle_cell_indices_buffer;
+ RID triangle_indices_buffer;
+ RID cluster_indices_buffer;
+ RID cluster_aabbs_buffer;
RID grid_texture;
RID seams_buffer;
RID probe_positions_buffer;
Vector<int> slice_seam_count;
-#define FREE_BUFFERS \
- rd->free(bake_parameters_buffer); \
- rd->free(vertex_buffer); \
- rd->free(triangle_buffer); \
- rd->free(lights_buffer); \
- rd->free(triangle_cell_indices_buffer); \
- rd->free(grid_texture); \
- rd->free(seams_buffer); \
+#define FREE_BUFFERS \
+ rd->free(bake_parameters_buffer); \
+ rd->free(vertex_buffer); \
+ rd->free(triangle_buffer); \
+ rd->free(lights_buffer); \
+ rd->free(triangle_indices_buffer); \
+ rd->free(cluster_indices_buffer); \
+ rd->free(cluster_aabbs_buffer); \
+ rd->free(grid_texture); \
+ rd->free(seams_buffer); \
rd->free(probe_positions_buffer);
- _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, seams_buffer, p_step_function, p_bake_userdata);
+ const uint32_t cluster_size = 16;
+ _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, cluster_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, lights_buffer, triangle_indices_buffer, cluster_indices_buffer, cluster_aabbs_buffer, probe_positions_buffer, grid_texture, seams_buffer, p_step_function, p_bake_userdata);
// Create global bake parameters buffer.
BakeParameters bake_parameters;
@@ -1133,7 +1239,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 3;
- u.append_id(triangle_cell_indices_buffer);
+ u.append_id(triangle_indices_buffer);
base_uniforms.push_back(u);
}
{
@@ -1185,6 +1291,20 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
u.append_id(sampler);
base_uniforms.push_back(u);
}
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 11;
+ u.append_id(cluster_indices_buffer);
+ base_uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 12;
+ u.append_id(cluster_aabbs_buffer);
+ base_uniforms.push_back(u);
+ }
}
RID raster_base_uniform = rd->uniform_set_create(base_uniforms, rasterize_shader, 0);
@@ -1230,6 +1350,8 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
Ref<RDShaderFile> compute_shader;
String defines = "";
+ defines += "\n#define CLUSTER_SIZE " + uitos(cluster_size) + "\n";
+
if (p_bake_sh) {
defines += "\n#define USE_SH_LIGHTMAPS\n";
}