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authorchris.clst <christophe.claustre.31@gmail.com>2021-11-14 03:23:22 +0100
committerGitHub <noreply@github.com>2021-11-14 03:23:22 +0100
commit038be68649ca60d4a2ffb3c05bdd3cc8ec4841f4 (patch)
tree29dfaacbcab32b7915743a5959f57b05d7816c31 /modules/mono/csharp_script.cpp
parentcc39ba5509263346f33894be3a2c84580c1168a9 (diff)
parented300d7be536b1ec325ba77521eceee73dd0e5fb (diff)
downloadredot-engine-038be68649ca60d4a2ffb3c05bdd3cc8ec4841f4.tar.gz
Merge branch 'godotengine:master' into bugfix_shader_compile_spirv_from_source
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r--modules/mono/csharp_script.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index d9b291489b..544f2a7584 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1355,7 +1355,7 @@ void CSharpLanguage::_editor_init_callback() {
// Enable it as a plugin
EditorNode::add_editor_plugin(godotsharp_editor);
- ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KEY_MASK_ALT | KEY_B);
+ ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KeyModifierMask::ALT | Key::B);
godotsharp_editor->enable_plugin();
get_singleton()->godotsharp_editor = godotsharp_editor;